﻿#region Includes
using System;
#endregion

namespace GingerGL.Graphics
{
    /// <summary>
    /// Movement Directions
    /// </summary>
    public enum MoveDirection
    {
        /// <summary>
        /// Moving Forward in the direction your looking
        /// </summary>
        Forward,
        /// <summary>
        /// WalkingMoving Backward in the direction your looking
        /// </summary>
        Backward
    }
}
